Events

Jump to: 2022-Aug - 2022-September - 2022-October - 2022-November - 2022-December - 2023-January - 2023-February
Event Calendar: August 2023


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Event Calendar: September 2022


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Event Calendar: October 2022


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Event Calendar: November 2022


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Event Calendar: December 2022


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Event Calendar: January 2023


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Event Calendar: February 2023


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Events.

At the title scene of the client software there is an event schedule which displays the current event and the upcoming event displayed as a date and time. An event is active when the event schedule displays that event name under the word "current". Clicking the event schedule will display the calendar.

At the calendar, all the events are displayed for that month. You can move forward up to 6 months in the future but can only move backwards until the current month is reached. Clicking the event name at the calendar will go to a scene that displays the description of the event.

This page is always current as the event names and event descriptions here are taken from the database.

Here are the events. They are displayed in the order that they were created.



Credits

Win a game and earn credits. You can use credits to improve your board game account. When you have enough credits you can redeem your credits for something available at the website.

A credit is given only when you win a game on the day that this event is active. There are credits_today and credits_total for each player in the database. The credits_total will plus one in count every time a credit at credits_today is given. There is a limit of 5 credits per day for credits_today when the credits event is active.

When the player first logs in, the current month and day values are compared to that in the database. If that current month value and/or day value does not match the month and day values in the database then a new month and/or day value(s) will be written to the database and the credits_today value set back to zero.

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Double XP

On the day of this event, you will receive double the experience points after your game has ended. A game win gives the full experience points value for that game, while a game loss gives half experience point value for that game. You will receive no experience points for a draw.

Different games give different experience points. A game that gives higher experience points is a game that can take longer to finish. Chess can end in three moves but can also take a very long time to finish. Checkers and chess both have a 50 move rules. Therefore, checkers and chess give the same amount of experience points.

At the website, click the 'Experience Points' at the main menu. There is a table containing all 2000 experience point level and the experience points needed to advance to a level. So, if you have 110 experience points then you are a level 2 player and depending on your level, a board game feature could be unlocked.

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House Coins

House is a side game where you can make isometric rooms by purchasing furniture and then placing that furniture anywhere in the house. You start with an empty room by placing floor tiles on the floor. You can add walls, doors and windows. The room is large. You are able to scroll the scene by hovering the mouse cursor from near the edge of the scene to the edge of the scene.

You can arrange the furniture anyway you like. You can place a furniture item behind a wall or place it in front of a wall. You can stack a furniture item on top of another furniture item or underneath it.

You can only receive a house coin when this event is active. Use house coins to purchase furniture. You will be given 1 house coin when you lose a board game and 2 house coins when you win a board game.

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Motivation

Everyone is encouraged to play board games online on the day of this event. If the lobby is without players then create a room and wait for someone to join. You do not need to stay near the computer. You will be paged when someone enters the waiting room. A buzzer sound will continue every 1 second until you either press a key on the keyboard or press any mouse button. The pager feature can be toggled on/off at the configuration scene.

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